II.6
Critical
Act II · solvable from 3 inscriptions
Three inscriptions from the address, in this order. Position fights position, so the order they stand in is a decision rather than a presentation.
Position 1no tool
UNCOMMONN° 1.000.211
HP105
ATK35
DEF25
SPD16
CRT11
ABILITYLEGACYGIVES +10 ATK · +20 HP
◆ COMMON SAT
NO EXOTIC PROVENANCE
c31aa048…07ei0ORDCARDS
Position 2no tool
EPICN° 62.204
HP79
ATK35
DEF19
SPD15
CRT11
ABILITYDETONATION9 DMG TO ALL ENEMIES
◆ COMMON SAT
NO EXOTIC PROVENANCE
ff2e0052…614i0ORDCARDS
Position 3no tool
AETHER
COMMONN° 27.751.831
HP89
ATK40
DEF16
SPD15
CRT11
ABILITYINITIATIVEACTS FIRST · EVERY ROUND
◆ COMMON SAT
NO EXOTIC PROVENANCE
f4b409ee…7d9i0ORDCARDS
Everything a match needs. Copy them into the open-source engine and you get the same result without loading this page again.
- Seed
- bb8f544240dfd0ba37e7a1fc91427afd3975f6e17421ce2a5e7e40869266c01c
- Genesis team, in order
- c31aa0485f3c67ee25dc3f117a5614edf06e98b18e21166369b426b0fb63507ei0 · 1000211ff2e0052654302edadb80c4cbf2f09c324a1f1a6904d2ed7734b8dfd4db1e614i0 · 62204f4b409ee70438e2938123e809c7fa7de98836d0f30afdfc60e160b728eaab7d9i0 · 27751831
- Genesis kit
- none · none · none